|
|
|
|
|
 |
Darwin Topics
|
Open source programming interfaces that support access to devices.
| |
Low-level programming interfaces for acccessing and getting information about files and directories.
| |
The most fundamental layer of the Mac OS X operating system. Developers do not program in the kernel unless absolutely necessary, because kernel bugs can reduce system stability.
|
|
|
|
Low-level open source networking and communication technologies.
| |
Open source technologies, including Darwin, WebCore, and Streaming Server.
| |
Tools, techniques, and programming interfaces for measuring, evaluating, and improving Darwin code performance.
|
|
|
|
Low-level porting information related to Darwin (the open source foundation of Mac OS X, based on 4.4BSD UNIX).
| |
Printing technologies in the open source foundation of Mac OS X.
| |
Low-level (Darwin) facilities for programs to help manage their own scheduling and execution.
|
|
|
|
Low-level support for locating, loading, and using, within an application, various sorts of resources, including memory allocations, feature availability information, and localized strings.
| |
Programming techniques that developers can use at the Darwin or core OS level to build security into their products.
| |
Open source developer tools, including GCC and GDB.
|
|
|
|
View legacy technologies, including technologies, features, products, APIs, and programming techniques that are no longer supported or have been superseded.
|